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Thread: rFactor 2 gets a boost as ISI announce a partnership with Luminis

  1. #11
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    Awesome!

  2. #12
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    Tim - Some questions:

    I assume this means ISI is no longer an entity? What happens to this forum? How much of the ISI staff are continuing with Studio 397?
    I notice the Studio 397 site only shows Steam download? Would it be prudent to switch to the Steam version if I'm still on the standalone version?

    Thanks

  3. #13
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    Quote Originally Posted by lespaul20 View Post
    Tim - Some questions:

    I assume this means ISI is no longer an entity? What happens to this forum? How much of the ISI staff are continuing with Studio 397?
    I notice the Studio 397 site only shows Steam download? Would it be prudent to switch to the Steam version if I'm still on the standalone version?

    Thanks
    You assume wrong, it clearly states it's a partnership not a takeover

  4. #14
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    Quote Originally Posted by lespaul20 View Post
    Tim - Some questions:

    I assume this means ISI is no longer an entity? What happens to this forum? How much of the ISI staff are continuing with Studio 397?
    I notice the Studio 397 site only shows Steam download? Would it be prudent to switch to the Steam version if I'm still on the standalone version?

    Thanks
    Further updates will be Steam only now anyway.
    Racing Sim Modding YouTube | rF2 Car, Track DATABASE and MAP | My Twitch Stream - twitch.tv/woodeetv | Community Driven rFactor 2 Wiki

  5. #15
    Great news! Great hope for the future of an awesome product

  6. #16
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    Very nice!

  7. #17
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    First off. We need a comment 'Like' button in these forums! Secondly. I'm really, REALLY excited for this and what the future holds regarding what is the greatest piece of software I've ever grabbed by the wheel. Very best of luck people. {how was this kept quiet?!)

  8. #18
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    Good news

  9. #19
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    Jan 2012
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    Thanks for the good news.
    But I am more glad if can use Explicit Multi Adapter(EMA) of DX12.

  10. #20
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    This is exciting news!
    I'm curious to know if DX11 means the same graphics/shaders, but running more efficiently (=higher FPS) or a new graphics-engine with new shaders.

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