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Thread: Game captures mouse cursor on multimonitor system

  1. #1
    Junior Member
    Join Date
    May 2016

    Game captures mouse cursor on multimonitor system


    I play Rogue System on a multi monitor system, and run it in a borderless window on one monitor, using the other for things like displaying my checklists and the like. It's hard to do this currently, because the game will capture the mouse cursor, so I can't use the mouse in other apps on the other monitor. When I'm in SAN, the game releases the mouse cursor and I can do things in other apps, but only until the SAN timer finishes counting down.

    Tabbing out to other apps lets me use the keyboard with them, but the game retains the mouse.

  2. #2
    Junior Member
    Join Date
    Jun 2015
    You can get out of mouse look mode with a button press. Not sure if KB+ is the default button or if I changed it...

    Check Controls - Camera Control - Mode - Override Mouse Look

  3. #3
    Join Date
    Oct 2010
    I have a multi-monitor setup myself for work, so I made sure this could be done As weissbrot mentions, by default you can press KB+ to unlock the mouse. Once done, just focus back on RogSys and then press KB+ again. Of course, you can change the binding to whatever you want.

    Eventually, I'll simply detect when RogSys loses focus and release the mouse. This works for now though...
    "There is no spoon..."

  4. #4
    Junior Member
    Join Date
    May 2016
    Sweet! That makes things much nicer!

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