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Thread: Chapman Track Creator

  1. #91
    Quote Originally Posted by TChapman500 View Post
    Progress report:
    Question: Should I put this project on Kickstarter?
    Don't think you would get very far with that.

  2. #92
    Senior Member
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    Nov 2010
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    I hit a wall while trying to get the track editor to create an object.

    Update: Every time I add a new object, I'm going to have to add an "#include" entry to almost every single cpp file in the project. This could become time-consuming. Not to mention, the editor crashed when I tried to create the project, so I'm going to have to track that down.

  3. #93
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    I just made a brake-through in development! The Scene Controller is working perfectly so far now that I have learned how to do "polymorphism" under the new C++ standard. I suppose I should fix the bug with the "File Names" field returning the exact same value as the "Project Name" field within the "New Track" dialog.

  4. #94
    Junior Member
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    Mar 2015
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    Looking good mate keep it up can not wait to take a look

  5. #95
    Senior Member
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    Nov 2010
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    Thanks.

    Apparently, I've been lied to about the new C++ standard. Can't use the new object's deleters without causing CTD (I built a simple test application to get those results) so I'm going to use the "old school" stuff and if any "expert" programmers want to say that doing so is "bad code," then they're going to have to find a good way to support their assertion.

  6. #96
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    Quite strong words there. Are you sure there wasn't just a mistake or an oversight?

  7. #97
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    That's why I used the word "apparently" in my statement.

  8. #98
    Senior Member
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    All bugs with the track editor have been fixed except for the one with the window not actually maximizing.

  9. #99
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    First post updated.

  10. #100
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    New Screenshot

    New Screenshot Available!
    Attachment 16323
    At the bottom right, you can see in the Properties window the properties of the Test Track item that has been selected in the Scene Explorer just above it. Next step will be implementing functions to allow you to change those properties (ClassID property is locked).

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