NOTICE Notice: This is an old thread and information may be out of date. The last post was 2463 days ago. Please consider making a new thread.
Page 1 of 5 12345 LastLast
Results 1 to 20 of 82

Thread: rFactor 2 WIP Reflections Cockpit Screenshot

  1. #1
    ISI Staff Staff Tim Wheatley's Avatar
    Join Date
    Sep 2010
    Location
    USA (Central)
    Posts
    10,752

    rFactor 2 WIP Reflections Cockpit Screenshot

    The driver here is trying to point out the car body reflections we've been working on.

    Click image for larger version. 

Name:	reflections.jpg 
Views:	4474 
Size:	872.4 KB 
ID:	142

  2. #2
    Registered MarcG's Avatar
    Join Date
    Oct 2010
    Location
    Brighton, UK
    Posts
    4,390
    Looking great chaps, couple of questions:

    Presume it does the same for the Moon? If so do we get Full Moon/Half Moon, New Moon etc?

    Are these reflections on Drivers car only or All cars on track? i.e. could you see the suns reflection in the rear window of the car infront? (should the sun be behind you obviously!)

    Would we get brighter reflections depending on the car body part the Sun reflects off? i.e. not all soft reflections but sharp "Eye-Blinding" reflections like the sun reflecting off a metal part? or would that be too CPU/GPU intensive?

    Keep up the good work

    EDIT:

    Additional question - do drivers Fingers press buttons should you press "Call For Pit" button on your wheel for example?
    Last edited by MarcG; 11-02-10 at 04:56 PM. Reason: another question added!

  3. #3
    Knowledgable Person Spacekid's Avatar
    Join Date
    Oct 2010
    Location
    Germany
    Posts
    174
    That looks awesome.
    "rFactor - Simulation for the Soul!"

  4. #4
    Registered shum94's Avatar
    Join Date
    Oct 2010
    Location
    Paris, France
    Posts
    373
    I hope the grass texture is a place holder...

    Looks ok in the car cokpit area / field of view.
    Top of left building and sky arent looking great or bad. I'd be curious to know the resolutions of the textures for these two.

    Aliasing is present wich i dont understand why

    An outside shot would have been more intresting to show reflections but i guess ISI always communicate in a weird way.
    Last edited by shum94; 11-02-10 at 05:06 PM.

  5. #5
    Registered erale's Avatar
    Join Date
    Oct 2010
    Location
    Germany
    Posts
    70
    I don't get it. A picture to show us the realtime reflections?

    Also: why do you still use normalmaps to create the bodylines instead of modelling them?

  6. #6
    Newer Member Luka K.'s Avatar
    Join Date
    Oct 2010
    Location
    Piran, Slovenia
    Posts
    10
    thx for showing us the realtime reflections. really hard to see the quality from this perspective but it looks really nice

  7. #7
    Newer Member Aaron Carlisle's Avatar
    Join Date
    Oct 2010
    Location
    Indiana, USA
    Posts
    22
    I guess you can do better? Trolls gonna troll I guess.

    Anyways, it's looking great so far guys. Thanks for sharing another W.I.P. screenshot w/ us!

    Quote Originally Posted by shum94 View Post
    I hope the grass texture is a place holder...

    Looks ok in the car cokpit area / field of view.
    Top of left building and sky arent looking great or bad. I'd be curious to know the resolutions of the textures for these two.

    Aliasing is present wich i dont understand why

    An outside shot would have been more intresting to show reflections but i guess ISI always communicate in a weird way.

  8. #8
    ISI Staff Staff Tim Wheatley's Avatar
    Join Date
    Sep 2010
    Location
    USA (Central)
    Posts
    10,752
    Quote Originally Posted by Luka K. View Post
    thx for showing us the realtime reflections. really hard to see the quality from this perspective but it looks really nice
    It's always nice to see where you'll be doing your work as a driver, too.

  9. #9
    ISI Staff Staff Tim Wheatley's Avatar
    Join Date
    Sep 2010
    Location
    USA (Central)
    Posts
    10,752
    Quote Originally Posted by Aaron Carlisle View Post
    Thanks for sharing another W.I.P. screenshot w/ us!
    It's all good. I don't think I'm going to explain what WIP means many more times though, the repetition hurts my typing fingers.

  10. #10
    Registered Uff's Avatar
    Join Date
    Oct 2010
    Location
    Bologna, Italy
    Posts
    195
    It's great to finally see those grandstands reflected on the car!

  11. #11
    Registered henri200's Avatar
    Join Date
    Oct 2010
    Posts
    41
    Seems like Formula IS .

  12. #12
    Registered Uff's Avatar
    Join Date
    Oct 2010
    Location
    Bologna, Italy
    Posts
    195
    Quote Originally Posted by henri200 View Post
    Seems like Formula IS .
    But the steering wheel reminds me of CTDP McLaren.

  13. #13
    Registered shum94's Avatar
    Join Date
    Oct 2010
    Location
    Paris, France
    Posts
    373
    WIP doesnt excuse bad choice of snapshot...

    Reflections = show us a car with outside view cam.

  14. #14
    Registered cosm1's Avatar
    Join Date
    Oct 2010
    Location
    Italy
    Posts
    106
    Looks impressive! I see moving fingers? Pit limiter, engine map etc..?

  15. #15
    Registered cosm1's Avatar
    Join Date
    Oct 2010
    Location
    Italy
    Posts
    106
    Quote Originally Posted by shum94 View Post
    I hope the grass texture is a place holder...

    Looks ok in the car cokpit area / field of view.
    Top of left building and sky arent looking great or bad. I'd be curious to know the resolutions of the textures for these two.

    Aliasing is present wich i dont understand why

    An outside shot would have been more intresting to show reflections but i guess ISI always communicate in a weird way.
    man, you are really serious??

  16. #16
    Newer Member jonelsorel's Avatar
    Join Date
    Oct 2010
    Posts
    27
    Absolutely and seriously stunning work, guys!

    @ shum94: you really are, deliberately or not, capable of ruining any man's working mood with that kind of comments. You are further establishing yourself as a caricature through your comments here. Please do learn to read before attempting to write..

  17. #17
    Registered MaXyM's Avatar
    Join Date
    Oct 2010
    Location
    Prague / CR
    Posts
    1,907
    Quote Originally Posted by cosm1 View Post
    man, you are really serious??
    I believe he is.
    And I'm not surprised about it. We are counting days to release for about 2 years already. Just check how GT5 pictures/videos looked like a few months ago. So we all waiting for state of the art screenshots and such ones don't full-fill our expectations.

    Additionally this screenshot even if looks nice, has some issues making it unreal.

    Of course I believe rF2 will be the best one on the market. I'm just trying to explain why someones react in such way. It's just about patience going over.

  18. #18
    ISI Staff Staff Tim Wheatley's Avatar
    Join Date
    Sep 2010
    Location
    USA (Central)
    Posts
    10,752
    Unfortunately though the alternative to seeing WIP screens while software is in development is seeing nothing. So I think it's probably pretty important to understand the shots are WIP and/or to understand sometimes there's reasons for a particular angle or car/track. If we were further away from release and were showing you a wireframe or something I get the feeling less people would complain about use of the term WIP and that just seems weird.

    An example is that we have a historical track that I made a video of a lap (two laps, actually). In the video there are clearly visible issues with (what I call) popup of detail. This issue isn't fixed yet. But, this track is my favorite historical track, it's a mecca for racing fans and honestly I'm itching to show it off even though it's WIP. So, what do I do? Bearing in mind that this isn't so much marketing as it is communication with customers, of course...

  19. #19
    Newer Member Pashalis Gergis's Avatar
    Join Date
    Oct 2010
    Location
    Greece, Athens.
    Posts
    16
    Nice 1 guys , keep it up !

  20. #20
    Registered K Szczech's Avatar
    Join Date
    Oct 2010
    Location
    Poland
    Posts
    1,855
    Quote Originally Posted by Tim Wheatley View Post
    I get the feeling less people would complain about use of the term WIP and that just seems weird.
    Well, we are people, not robots - logical thinking isn't in our nature - it's a skill that people develop more or less

    I don't think I'm going to explain what WIP means many more times though, the repetition hurts my typing fingers.
    Yup. Perhaps it would be best to explain it once - in first post of a separate topic just for WIP material, and allow only ISI staff to post there?
    I mean - what kind of comment can possibly user post under WIP screenshot, anyway? "Thanks for posting" ?

    Not knowing which features on screenshots are final, which are temporary, and which are currently disabled / not impemented yet, there is just no way to post any valuable feedback. Just look at the screen and enjoy

Page 1 of 5 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •