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Thread: Change rFactor driver in cockpit

  1. #1
    Registered sti228's Avatar
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    Question Change rFactor driver in cockpit

    Hi. I'm interested how i can change/replace original driver in rFactor cockpit view. Also it's possible to remove it completely ? Maybe someone can help me to do this ? I was registered on F1 forum and they told me how i can do this, but this forum dead (http://ww1.f1clasick.com). I can't find this web page and anyone from there to ask this. They also upload for me real human faces but i can't find them in my PC

  2. #2
    Registered GFraser1965's Avatar
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    Not sure I completely understand the issue.
    Are you saying you can see the complete driver while in the cockpit view??
    -
    On some mods you can see driver hands (which are attached to the steering wheel) and can be removed by editing the steering-wheel .gmt file using 3DSimEd.
    -
    And in some mods you can see the driver's feet which can normally be removed from the cockpit view by deleting a line in the COCKPIT Instance in the .gen file.
    example:

    Instance=COCKPIT
    {
    Moveable=True
    MeshFile=C4_CPIT1<1>.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(2.0)
    MeshFile=C4_gauges1.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(2.0)

    MeshFile=C4_half-driverb.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) <<delete this line
    }

  3. #3
    Registered sti228's Avatar
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    I mean delete driver like this or change original driver with other.

    http://1.bp.blogspot.com/-JR8OArCmfC...40/180sx_5.png

  4. #4
    Banned redapg's Avatar
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    Like GFraser1965 already wrote, there are different "driver" entries possible.
    In rF1, where the "driver", if present, isn't automatically shown in cockpit-view, you normally have the instance=body to implement a driver for the outside-view of the car and the instance=helmet for the helmet.
    To e.g. have a complete driver, or just hands on the steering wheel or feets, visible in cockpit-view, you can use the steeringwheel instance for e.g. hands that turn with the steeringwheel.
    Or you add lines into the cockpit instance for the parts that you want to have visible in cockpit-view.

    So that question can't be answered in general, it always depends on the mods structure.

    Just find out which gmt are visible in which view, to be able to change them and/or find the entries in the gen file, to delete them.

    And in some cases, like the turning driver hands, you will have to edit the gmt file, to remove the hands.

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