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Thread: 3ds Max Plugins

  1. #1
    ISI Staff Staff Tim Wheatley's Avatar
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    3ds Max Plugins

    3ds Max Plugins:

    The 3ds Max plugins are available in the "rFactor mod development tool pack"
    Available HERE

    The gMotor 2.0 Plugin and Viewer Tools are used to prepare and preview meshes for use in gMotor 2.0 applications.
    The Plugins require 3DS Max 5.x, 6.x, or 7.x to operate.


    INSTALLATION:
    The Plugin Tools consists of three DLLs: converter.dlu, material.dlt, and texture.dlt. These dlls can be anywhere, as long as the Max Plugins path is configured to point to the proper directory. Alternatively, these dlls can be copied into the Max Plugins directory, where they will be found automatically. The Plugin Tools also require a copy of the latest coreshaders.mas file to be installed into the Max HardwareShaders dir (NOT the Plugins\HardwareShaders dir).

    Please refer to the PluginTools Help file, or visit the 3ds Max section of the rFactor Wiki for detailed information.

  2. #2
    Newer Member Theodosis Georgiou's Avatar
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    Jan 2013
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    What is the latest 3ds Max I can use?

  3. #3
    Banned redapg's Avatar
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    The latest for that the rfactor plugin is available, is 2010.

    Quote Originally Posted by Tim Wheatley View Post
    3ds Max Plugins:

    The 3ds Max plugins are available in the "rFactor mod development tool pack"
    Available HERE........

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