View Full Version : Modding - Tracks

  1. Re-encouraging track modeling
  2. Track Making Tips Tricks and Tutorials
  3. a road material with lines and tire marks - shader setup solutions?
  4. Problems with diffuse textures in DX9
  5. ShadowCast - distance
  6. Unit of measurement for directional parameters in the .scn file?
  7. Track surface resistance
  8. Track Problem - Car vibrating or bouncing in a particle section
  9. Change between gMotor and Standard materials
  10. Vertex alpha blending (lerp) problem
  11. Capturing a panorama for a track
  12. rFactor AIW Questions
  13. FPS Question - Does low no. of faces increase FPS?
  14. That long italian track...
  15. Track Texturing
  16. Anyone have an issues importing with GMT2 Importer?
  17. Changing track banners
  18. Top level material must be multi/sub
  19. anti cutting measures
  20. Northampronshire nights are way too bright!
  21. Just when I thought I had seen it all, this happens...
  22. Track Building Tutorial
  23. Scoretower Issues
  24. How to get the correct LOD's
  25. tdf with multiple grips...
  26. Error loading mesh file to memory
  27. How does one activate the spotter, and set green-flag position?
  28. Anyone here try Sketchup for track terrain?
  29. Transition textures and flickering
  30. Tutorial for Skybox and Skyboxi?
  31. Old Safety Car issue rearing its ugly head
  32. Oval Banking
  33. Can't move car in AIW editor
  34. Lots of little objects or one big object?
  35. Adding a tire wall
  36. [In Development] - Newport News Speedway
  37. Black polys after exporting
  38. Ice & snow TDF
  39. Techniques for Texturing the Racing Line?
  40. Drivername in Scoreboardtower?
  41. Turning objects on, on a per player basis.
  42. Some Maxscripts
  43. AI Editing
  44. Problem with walls
  45. Are some object names or object name prefixes reserved?
  46. Object Animation
  47. Why my shadows look so bad?
  48. Track loadings-F1 1991 Season
  49. Noob modder here
  50. Track loadings-F1 1985 Season
  51. My TRACK and SHADOW problem
  52. Texturing fake shadows
  53. Build a track in a few days
  54. AIW issue
  55. How to apply .bik files?
  56. gMotor Scene-Viewer crash AMD catalyst 10.10
  57. Problem with AIW / AI-behavior
  58. Track adding laps when I escape.
  59. AIW Editor
  60. Small bug?
  61. Why AI cars behave badly..
  62. Strange Skyboxi never see in game
  63. Trackside Camera Groups
  64. Problem with 'Bump Cube Add Alpha Reflect T1'
  65. Mip-Mapping Chroma Transparency Textures
  66. Changing Track Gravity
  67. More grass/foliage issues...
  68. second pitlane possible in rfactor?
  69. problem RFACTOR 1 and Multiview
  70. Trackside cameras - manual min and max fov possible?
  71. Bathhurst Dirt track
  72. I want to build a track
  73. Extracting track layout information as a text file
  74. Track surface shine and reflection???
  75. Separated Start Finish Line
  76. Problem : no shader in 3DS
  77. Is it possible to create a track with Sketchup?
  78. New Track from Spain, more than 2 years developing the circuit and learning how to.
  79. Chassis Configuration for Tracks
  80. i need your help for how to make a track..
  81. Problem, mesh withouth textures
  82. Rowrah and Three Sisters Tracks
  83. rfactor aiw editor pitlane question....please help
  84. AIW and Braking Zones
  85. Traction Control and ABS
  86. How can I use SpeedTree whit rFactor?
  87. Why is rfactor making my textures look like crap?
  88. Max 2010 Materials show Black in editor
  89. Importing Track from Max to rF.
  90. Mod F1RFT2011 and creating a DRS track
  91. Track Texture Shadow (?) & LOD
  92. sparkly grass and gravel
  93. Start to Finish rFactor Tutorial
  94. Surface is Blue in AIW editor
  95. Set lap timings to start in 1st lap
  96. looking for a track modeller, only the best of the best need apply
  97. Help for a noob
  98. Is it ok to have unconnected or unwelded meshes in a track model??
  99. Track loadings-F1 1990 Season
  100. Ascari Race Resort - Oct 2012
  101. Modding existing rFactor track
  102. Different ambient sounds at the same point
  103. F1 RFT AI slowing on track
  104. Strange aiw issue...
  105. Help wanted: Rudskogen Motorpark (Gatebil) - Old version
  106. Adding 3d grass to a RF1 track
  107. Edit sponsored branding texture in tracks
  108. cone and sign moveable object properties?
  109. 3DS Max 2009 to rFactor
  110. Exporting help...
  111. Texture loading errors on any ISI engine sim.. what may be wrong?
  112. Top level MUST be Multi/sub
  113. Help! pitcrew dissapears after a few seconds (existing tracks)
  114. Animated Flags.
  115. Night glow in skybox?
  116. Pace Car In - Prevent Field Acceleration
  117. Attrition in track gdb file
  118. Object animation in rFactor
  119. aiw cam editor not working on Windows 8
  120. object disappearing with low track details
  121. No Texture Coordinates
  122. Track surface material
  123. rFactor nordschleife export to 3dmax...need help
  124. Aintree
  125. road grip, which parameters do control it?
  126. [WIP] Noah County Speedway
  127. Calculating SkyBlendSunAngles in gdb file
  128. AIW Cam Editor won't launch on Windows 7
  129. Preparing a Laser Scanned Track
  130. [WIP] Tsukuba Circuit 2012
  131. Plugins for max 2013
  132. Track pls help
  133. Block AL control to my WIP track - It's possible?
  134. Track versions (need help)
  135. Billboard Tree Problem
  136. Max don't export vertex alpha...
  137. Pit stop - Cube map windows ?
  138. Texture maps max size
  139. Strange shadow issue/problem
  140. BTB terrain texture
  141. Lakeside Park 2013 WIP
  142. Problems with normals after export from 3ds Max
  143. Reading circuit file
  144. fog
  145. horizon editing question
  146. My track crashes before it loads
  147. My track crashes before it loads
  148. Chapman Track Creator
  149. car bouncing when editing AIW fist time
  150. New version announced BTB!
  151. Cars dropping through an object.
  152. Private practice
  153. Colorado Springs West multiroad project
  154. Size of SkyBoxi
  155. Pit Open - Race Session
  156. Export to rfactor 1 from 3ds max 2010
  157. material editing 3ds max 2010
  158. Nikanashi Autoland
  159. Teleport Function not working as expected
  160. unusual bumps in track surface!
  161. Using bitmap instead of gmotor
  162. Rally track AIW/waypoint question
  163. Incorrect location
  164. Can I fix this track?
  165. Waypoints for pit- and gridspots not being generated
  166. Track loadings-F1 1976 Season
  167. BTB & 3DSimEd Track Merging Tutorial
  168. Loose Object Properties Info
  169. multiple texture
  170. Rolling Starts
  171. [Alpha-REL] Nuerburgring Suedschleife 1960
  172. Convert tracks of Rfactor 2 for Rfactor 1
  173. Mosport Speedway Ver 1.0 Canada's fastest 1/2 mile paved oval!
  174. Dobsinsky kopec track
  175. How to create MAS File from 3dsMax
  176. transparency issue
  177. Lap time on videowall?
  178. BTB Xpacker Issue
  179. 3dMax Export to GMT Weird stuff?
  180. Replacement of cones druing the race
  181. Can objects be shown only if certain teams are present?
  182. (Update) Groove transparency and offset editor
  183. Loton Hillclimb
  184. substitute staging beams for drag racing
  185. Rally Guanajuato Mexico - El Cubilete
  186. edit track 3Dsimed
  187. Rainspry
  188. Material blending canceled out by headlights
  189. Adding multiple racing grooves
  190. Autodromo di Casale Monferrato (1973-1976) V0.95
  191. car bouncing
  192. WEC_RFE TrackPack
  193. modify trajectory
  194. Some tracks cause erratic movement of steered wheels
  195. Tracks Modder HELP
  196. Converting rF2 tracks to rF1
  197. restart race online
  198. Need to Paint certain sections of Walls and Guardrails
  199. Aiw problems and pace car
  200. Track road/walls not being illuminated by headlights
  201. Scoreboard Help
  202. Loading problem
  203. Modder Needed - Pay
  204. Rfactor Caution Lights
  205. Macau
  206. Pau,France
  207. Zhuhai International Circuit
  208. Billboard trees not working help
  209. Issue exporting GMT's from 3ds max 2010
  210. Repair AIW
  211. Billboard or Stamp: Something I'm not understanding
  212. [SOLVED] Texture Anomaly In-Game
  213. Rfactor Pit Crew Templates
  214. Road Course for ovals
  215. Help make my track better...please
  216. Lap Scoring Issues
  217. Edited tracks not sorting properly
  218. Cube error loading scene file
  219. Track Making Problem
  220. Rearview Mirror Problem
  221. Grass Blades Exporting GMT 3DSMax Problem
  222. AIW file edit HELP!